Ryu | |||
---|---|---|---|
Ability | Effects | AP cost | Level |
heal | heals light wounds on one target | 4 | 1 |
Purify | cures poison | 4 | 4 |
Protect | raise one target's defense | 2 | 6 |
Rejuvenate | heal medium wounds on one target | 7 | 10 |
Shield | raises all targets' defense | 4 | 16 |
Raise Dead | chance of restoring dead member | 10 | 19 |
Remedy | cure all status changes | 7 | 20 |
Vitalize | heal medium wounds on all targets | 20 | 23 |
Barrier | raise one target's magic defense | 4 | 26 |
Teepo | |||
---|---|---|---|
Ability | Effects | AP cost | Level |
Flare | Flame attack vs one target | 2 | 1 |
Frost | Frost attack vs. one target | 2 | 4 |
Simoon | Flame and wind attack vs one target | 4 | 7 |
Rei | |||
---|---|---|---|
Ability | Effects | AP cost | Level |
Pilfer | Steals item from enemy | 0 | 1 |
Jolt | Electric attack vs all targets | 3 | 9 |
Slow | Lower one target's agility | 1 | N/A |
Silence | Stops magic use by all targets | 2 | N/A |
Speed | Raise one target's agility | 2 | N/A |
Lightning | Electric attack vs all targets | 7 | N/A |
Weretiger | Rasies power: slowly become berserk | 0 | N/A |
Momo | |||
---|---|---|---|
Ability | Effects | AP cost | Level |
Heal | Heals light wounds on one target | 4 | N/A |
Purify | Cures poison | 4 | N/A |
Protect | Raise one target’s defense | 2 | N/A |
Identify | Displays enemies data | 0 | N/A |
Fortell | Divine outcome of combat | 0 | N/A |
Silence | Stop magic use by all targets / 2 /10 sleep/ induce sleep in all targets/ 3 /12 quake/Earthquake(atk vs all targets)/ 7 /13 confuse/ induce confusion in one target/ 2 /14 Speed/ raise one target’s agil /2/ 17 rejuvenate/ heal medium wounds on one target/7/ 19 might/ raise one target’s power / 4 /20 remedy/ cure all status changes/ 7 /24 raise dead/ chance of restoring dead member/ 10 /27 Ragnarok/ atk vs all targets/ ?14/ 29 vitalize/ heal mediumm wounds on all targets/ 20 /33 restore/ heal heavy wounds on one target/ 12 /36 |